![]() Sys Hax 08:29, 29 November 2006 (UTC) Reply You've never seen tearing? Lucky, it really annoys me in games, especially First-person shooter, here is a screen shot I Googled but don't just insert it in to the article, I have no idea of the copyright status: Notice there appears to be four separate frames sliced together like a photo-fit, that's because the image in the V-RAM updated 4 times faster than the graphics card could push it to the monitor. I'm a mutant geek, and even I'm not sure what it looks like. on interlaced, it still happens whenever the image changes and the raster is not at the point of v-sync 84.92.62.165 17:24, 18 June 2007 (UTC) Reply Screens are drawn line by line, whether it's lines 1, 2, 3, 4, 5, 6. Why is the article written specifically for video games? - 71.184.105.187 03:28, 21 October 2007 (UTC) Reply ĭoes this happen on Progessive scan outputs, where the whole frame is pushed at once, or only on Interlaced displays? Cherrera 06:39, 25 February 2006 (UTC) Reply it happens on all displays, you can't push the entire image to the screen in one instance. ![]() This artifact occurs on plasma televisions, too.
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